Video game violence research essay

Although this can sound alarming, the top grossing films of 2013 also include a roughly comparable number of violence descriptors from the BBFC. The disparity comes with the number of popular games at the extreme end of this spectrum - half of the top 10 titles of 2013 included “extreme violence” only suitable for those 18 or over.

"It's a military game where basically you have an objective on each level, and basically you need to pass the objective, whether that's getting past supersoldiers or a checkpoint, without dying," says iStrategyLabs employee Megan Zlock, who identifies herself as a gamer.

Children and adolescents can become overly involved with videogames. They may have difficulty controlling the amount of time they play. They may resist their parents’ attempts to limit their time playing video games. Spending excessive time playing these games can lead to:

Trust me, if there were no games with some brutality, I would freak out, and when I am done with a game, it stays in my mind, or stays nowhere. I never took anything out and harmed anyone because of the game. I harm people when they deserve it.

The only dangerous thing about games is the addiction which, thank god, I am immune to. And games are time consuming.

Personally, I think games should be called are rather that being an object of amusement.

• Longitudinal research.   Longitudinal research occurs over a long period of time. Researchers return to the same subjects and look at the long term effect of media.

If parents are concerned that their child is spending too much time playing video games or appears preoccupied or obsessed with aggressive or violent video games, they should first set some limits (for example playing the games for one hour after all homework is done) and try to encourage the child to participate in other activities. If there is continued concern about their child’s behavior or the effects of videogames, a consultation with a qualified mental health professional may be helpful.


video game violence research essay

Video game violence research essay

Trust me, if there were no games with some brutality, I would freak out, and when I am done with a game, it stays in my mind, or stays nowhere. I never took anything out and harmed anyone because of the game. I harm people when they deserve it.

The only dangerous thing about games is the addiction which, thank god, I am immune to. And games are time consuming.

Personally, I think games should be called are rather that being an object of amusement.

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